Tuesday, September 27, 2011

Assignment 4

Rabbit Hole Studios has completed assignment four!
This assignment had us thinking mostly about the aesthetics of the game, and how to implement them into our game world.

My first goal was to tweak the animation of the enemy and animate the 'batman' space craft. I had a lot of fun creating flowing multi-colored flames shooting from the ship. Katherine also tried out her hand at animation, and created a cute little blue space shooter with some major fire power. She has now opened her mind up to the world of vector graphics, and is excited for the new possibilities.

As discussed in our first meeting, our title screen is our mascot, a rabbit, jumping across and falling down his rabbit hole and into our menu screen, a trippy take on the time-space continuum. We have tentatively decided to make 'Rabbit Hole' the game name.

The programmers put the new art into their framework and spent a lot of time adjusting it to perfect it's look and performance.

                                                             -Olivia

(Katherine here!) Here's some of the images :-)

Our little aircraft
The temporary high score table

2 comments:

  1. Rabbit hole reminds me of Alice in Wonderland- and the animated title character looks like a demonic March Hare.

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  2. Haha! Nice way of putting it. Perhaps this is an alternate universe down the rabbit hole >:)

    - Katherine

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